2036: Origin Unknown

[2.5 stars]

Origin Unkown pitches and yaws its way from interesting idea and moment to god-awful dialogue and plot points. Uneven is a kind word, but it has enough going for it to get you through to the end if you’re so inclined.

What you think of that end on reflection and the trip that got you there, well, that will be up to you. The heavy and unavoidable echos of 2001: A Space Odyssey are tackled head on from the choices in production design to the title, special effects, and cinematography. However, Hasraf Dulull (The Beyond) isn’t Kubrik nor did he have Arthur C. Clarke’s template to provide the foundation. Coming primarily from a visual f/x background, his move to front-of-camera hasn’t been entirely successful. Admittedly, though, as only his second feature it isn’t without some sense of potential for his future.

It was fun to see Katee Sackoff (Oculus) in space-ish again. She tries valiantly to pull the movie along, but can only compensate so much. Ray Fearon (Beauty and the Beast) and Julie Cox (The Oxford Murders) both drag down the story. Their interactions are forced and their deliveries, shallow. Only Steven Cree (Outlander), as the AI, feels at all real. Some of these issues are by design and intended as commentary, but some are just, honestly, bad acting, writing, and directing.

As a tale of AI and automation in the workplace, this would probably be a great short story. As a movie with grander themes, it is a little too full of itself and its desire to play homage to the classics it mirrors. With the 50th anniversary release of 2001 this month and other broad-plotted stories like Missions in the air, this movie just doesn’t feel very new, but more like a Black Mirror or Electric Dreams episode. For all that, I appreciated its desire to go big and its attempts to be realistic where it could or did.

2036 Origin Unknown

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