Juliette Binoche (Summer Hours) is always worth seeing, but it helps if she has a good story to work with. The problems with this movie begin with the miss-translation of the title (which is closer to: The Beautiful Light Within). That more-direct translation makes slightly more sense than the published choice, though in an ironic way. The movie is really a dark (French) comedy rather than a hopeful journey of a middle-aged woman looking for love and connection; a sort of anti-Gloria.
Claire Denis directs Binoche through a constantly shifting emotional landscape very naturally. But her co-written script just never comes together. In fact, as untethered as it is through its episodic view of Binoche’s life, it manages to go completely into the woods during the final credits.
I can’t honestly recommend the film. I didn’t find it all that funny or even all that dark. It is just sort of sad and frustrating. And, ultimately, I felt I was cheated of my time. So either I really missed the point, or this movie did. Given the talent involved, I’m open to either reality. You, however, will have to decide for yourself.
It is a sad irony that this sequel is going to make more than the others in the series, despite being the weakest entry. Parabellum is a hollow shell that has a few good moments, but generally just a lot of disconnected fights and very little to recommend it.
The fights, the unmitigated and unadorned violence of Wick, had a sick kind of glee in the first two films. They felt, well, justified or at least unavoidable. You could revel in them and not feel too guilty. In this installment they feel choreographed. None of the characters are people and none seem to feel any risk. Returning director Chad Stahelski (John Wick, John Wick 2) even heightens this aspect with a ballet theme that even comes back in the credits…it is all choreography. But it leaves the fights flat; you can almost see them counting at times. It had little of the organic mayhem of the first two films, which got to absurd levels, but in more believable ways.
The brief, shining moments of this movie are really Halle Berry’s (Kingsman: The Golden Circle). Her sequence has a story and fights you can invest in. Until she joined the story, about a half hour in or so, I was really checking out of the movie. And after she exits it, even with the addition of Mark Dacascos, it never really comes back together. Dacascos gets to let loose, but not really act (they tried, it didn’t work).
The first two films, while thin on story had a through line. This third is simply about survival and greed. People getting punished for obscure reasons and people simply killing to kill. I get that it’s partially the rules of the world Derek Kolstad created, but that doesn’t make it interesting without some emotion attached. And Wick just has no real emotion. In fact, his one emotional moment makes utterly no sense at all and is contradictory to the man we’ve gotten to know.
It doesn’t help that Keanu Reeves (47 Ronin) is completely outclassed in acting by everyone around him. It is almost painful to watch him speak Russian to Anjelica Huston (Isle of Dogs), who has a flawless accent. Or try to match the chops or gravitas of Jerome Flynn (Loving Vincent), Lance Reddick (Bosch), Laurence Fishburne (Ant-Man and the Wasp), or Ian McShane (Hellboy) as well. The wooden Keanu worked fine in the first two films because there was a seething ocean of emotion underneath it. This time, his only discernible motivation is about making it to the next, more inventive fight. And the fights are inventive. But that isn’t enough to hang two hours on.
Short version: if you must see this, see it, but it isn’t as good as either of the first films. And worse, it doesn’t wrap it up, it simply delays the ending of Wick’s story yet another film. I’m not sure I’m going back after this one. There just isn’t anywhere interesting to go.
Stargate was a fun and long-running show. Even its spin-offs managed to be entertaining, if not long-lasting. They never quite found the chemistry of the first show again, try as they might. So, when it ended, there was a sense of relief (much like when Enterprise finally died).
But studios are loathe to give up properties they think they can milk, and so Origins was born as a way to sell one of the first digital streaming services. This movie is a compilation of the that one-season attempt of 10-ish minute episodes. It is…well, not very good.
The story picks up a well known storyline from the original series and movie, and shoe-horns in a tale that, by the skin of their teeth and with obvious tricks, manages not to entirely blow up canon. But the acting is cardboard at best. The story is forced and retreads a lot of different aspects of the shows that came before. It is far from satisfying on its own, and leaves little sense of how they could build on the story. Especially true given how many of the holes have already been filled through our time-travelling and flashback buddies over the years in the previous series.
What is clear is that the brains and abilities that provided over a decade and three series of shows were nowhere to be seen. The look is similar and the background established, but the talent is a gaping void. In other words, the only reason to torture yourself with this movie is a sense of complete-ism. Expect to grit your teeth a lot and to feel you haven’t learned much of anything new or, for that matter, of value to the original series.
I made every effort to go into this remake with an open mind. But, I admit, it wasn’t easy. I happen to love Guillermo Del Toro’s work, whether it is fantastical love stories like Shape of Water, Keiju madness like Pacific Rim, Gothic horror like Crimson Peak, or the comic book, wry insanity of Hellboy. In other words, this reboot had a long row to hoe for me…especially as we never (and will likely never) get the completion of Del Toro’s trilogy of the character. Add to this that Ron Perlman made Hellboy his so completely that David Harbour (Stranger Things) was at a double disadvantage.
To be honest, Harbour does fine as a younger version of Perlman’s Hellboy…except that isn’t the story that is being told. The root of the story isn’t horrible, however ham-handedly constructed. But for some insane reason Andrew Cosby (Eureka), rather than write a prequel or some kind of sequel, decided to rehash and rewrite the origin story Del Toro had already put on screen. That alone ate up about 20 minutes or more of the screen time. And the structure of the movie is weak as well. Cosby’s lack of skill had him telling huge chunks of the story in flashback because he couldn’t find a way to put the information into the current time frame of the movie. Flashbacks are useful tools, but they are also the fallback for a lazy writer. Director Neil Marshall (Doomsday) does what he can with the junk tale, but is as much at fault for accepting the script in the first place.
But flashbacks are only part of the problem. The movie has no heart and no real relationships. It has fight scenes and blood. Allowing or assuming that action can replace character work is a huge error. Del Toro’s movies had plenty of action (though a LOT less gore) but were very much about the people. This story gives us no connection, no purchase, and very little appreciation of the relationships.
So, in short, skip this. It doesn’t deserve your time. Go back to the original or even just the comics. Frankly, there are just better ways to spend a couple hours, despite any earnest attempts by the cast to spin gold from moldy flax.
While known for his acting, writer/director Brady Corbet comes at this movie with only one other feature under his belt. He attempts to employ some interesting story-telling techinques, with Willem DaFoe (At Eternity’s Gate) as the narrator to a faux documentary, but the story never really gels. Corbet, frankly, tackles too much, trying to create something like an updated Breaking Glass crossed with Rudderless. We do get a lot of realistic behind-the-scenes look at music, which helps set this sort of fantasy and commentary apart.
Ultimately, the only thing that saves this movie is the performances and a bit of the production value. Natalie Portman (Annihilation) as a hard-living, nasty-talking star is a magnetic trainwreck thanks to the underlying emotions with which she infuses her character. Raffey Cassidy (The Killing of a Sacred Deer) in two roles (which was an odd and un-utilized choice) holds her own nicely alongside Stacy Martin’s (Nymphomaniac) older sister/aunt. And Jude Law (Captain Marvel) as the sort of genuine, slightly corrupt producer is interesting, but without much depth.
Ultimately, there just isn’t a story here. It is more of an imagining about what is behind big production pop tours, both in the current time and what led to it. But the layering of the narration attempts to push it into something else, something grander, and on that level it simply fails, leaving you hanging at the end with no understanding of why you invested your time to watch it. At least in my opinion.
Another bit of marginal science fiction that is more horror and misogynistic tripe than it is a good movie. A surprising result given the strong female lead in Maika Monroe (Independence Day: Resurgence). Ed Skrein (Alita: Battle Angel), as her nemesis, is cardboard at best and a mustachio twirling black hat at worst. Even Gary Oldman (The Darkest Hour) as the recently generated AI is without a lot of impact, though he gets a moment or two.
For a first feature as director, Federico D’Alessandro does a reasonable job with what he had, and got a very nice look for the movie. Not a surprise as he has a long history in storyboards and animatics. It is really Noga Landau’s (The Magicians) script that is the big problem. There are moments of thoughtfulness in the action and issues, but mainly it is an excuse to raise mayhem, torture, and revenge. If you’re in that kind of mood, I suppose you could do worse, though you’re better off with something more like Assassination Nation which has all of that and better writing.
What you’ve got here is a rainy night flick that is way better than most of the SyFy offerings, but still not a great movie in and of itself. Enough to distract and, perhaps, maybe consider some ideas (stress on maybe). But this movie isn’t going to win awards or get massively recommended other than for Monroe in skimpy outfits and Skrein in tight clothing. Some nights that may just be enough. Your call.
The best science fiction takes an aspect of science and uses it to illuminate human nature or present dangers. The trick is that the science has to be real, or at least believable… and you can get away with one really big lie (like faster-than-light travel or communication). Io has some truly human moments and struggles and it is nicely driven by Margaret Qualley (Death Note) and Anthony Mackie (Love the Coopers, Avengers) with a small assist from Danny Houston (Game Night).
The science, however, is truly, horribly wrong from the very opening moments of the film. I had hoped that by ignoring the opening monologue I could enjoy the rest of the movie more, but the writers doubled and even tripled down on their awful understanding of space travel and evolution making it difficult not to grimace. I will admit that director Jonathan Helpert managed to build the tension and keep the story going despite these issues. With only three characters that took some effort, even with the talent he had to work with.
This one is really your choice. Qualley continues to show her talent and Mackie gets to work with a new type of character. If you like these actors or want to see more of their work, you can make it through this flick. But as a story, it is the kind of science fiction I’d like to stamp out.
About the only thing I can say good about this film is that the main leads have talent. The story never really comes together and the message, if any, is somewhat empty with nothing new to say.
Helena Howard, in her first role, really manages to own the screen and show range. And Molly Parker (Lost in Space) is a model of a mess along with Miranda July, both of whom serve as mother figures to Howard.
I will grant that Josephine Decker direction manages to pull you along an impossibly obtuse plot that seems to keep verging on meaning, but just as quickly falls apart. It is most certainly not meant to be taken as reality or at face value, but there are nuggets of “truth” in there that help build a world and the characters. Sadly, in the end, it is allowed to simply fall apart. I am all for non-traditional story-telling, but it has to get to a satisfying point to have made it worthwhile. In this case, it just didn’t get there.
The first Goosebumps movie in this series was, honestly, a surprise. It was certainly aimed at kids, but had enough meat and story to hold the adults attention as well. This second installment has its moments, but is unabashedly aimed at kids and tweens with little for adults.
The cast isn’t at fault here. Director Ari Sandel (The DUFF) found a good ensemble and, though he certainly focused on a particular audience, he kept it consistent and moving along.
The issue is almost entirely on Rob Lieber’s (Peter Rabbit) script. But it isn’t just about the tone and tale, it is also about the plot itself. If you’ve seen the first installment, you’ll be a tad confused for a while. Since this is a sequel, you’re expecting it to pick up from where it left off. But that isn’t really the case at all. It takes about 20 minutes for Lieber to explain why we’re in a different town and how Stine’s book ended up there. I like that it is intended as more a standalone, but it also seems to remake some of the rules established in the first film.
Am I being picky about a silly kid’s film? Probably, but it is what separates the successes of the Jumanji’s from these kinds of releases. If you’ve someone young, or on heavy medication, to watch this with, it is entertaining enough. It just isn’t a good movie for anyone over 14.
Such anticipation and such disappointment. This adaptation of the classic novella by George R. R. Martin ended up as an unhappy cross between Event Horizon and 2001: A Space Odyssey; an embarrassingly and nearly unwatchable tale of space horror trying to be intellectual.
You can tell that the producers knew they were in trouble with this series from the start. In order to hook you, they had to start with the unlikely events near the finale. By doing so they kept you hooked trying to figure out how it happened, even though wading through the absurd plot and actions of the characters would have normally had you switching off the show.
There are some clever ideas amidst the really bad writing. Some are from Martin’s source material and some from the writer’s own expansion of that novella. But clever ideas alone can’t drive a show. You need at least one other element, good dialogue or good characters. Neither materializes despite some considerable talent in the cast and effects on the screen. And, to top it all off, the end of the season is far from a resolution, though I can’t say I’ll be back for a season 2 should it appear.
I wholly support the efforts to start bringing well known writing to the screen, large or small. But the results need to be as crafted as the original source in order to bring it to life.
Nightflyers is middling at best and, in my opinion, not worth 10 hours of your time to navigate.
Art, writing, life explained… or at least commented upon…